Chris Douglas - Senior Environment Artist
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USS Johnston - Unreal 5

USS Johnston is my tribute to the old Star Trek movies that influenced me in my youth.

Johnston was originally constructed in UE4, and now uses UE5’s Lumen’s system lighting. Source assets were created in Maya, ZBrush, Substance Painter, Substance Designer, and Photoshop. The associated animation is created using Unreal’s Sequencer.